Tested this game out today and it appears to be completely broken and unplayable in multiplayer. Single player seemed to be fine, but as soon as we loaded into a multiplayer session both of us had the game flickering at about 1 frame per second which is pretty brutal. One of the stations returned to normal after opening the menu but the other didn't, and after a minute if it running totally smooth on one station and completely broken on the other it reversed and the other station started running smoothly and vice versa.
It really annoys me that we have to go in and test games that are launched on the platform as "ready" that are totally broken. And we have to pay .06/min to basically beta test and troubleshoot these games. There has to be some kind of internal testing before these games are put on the marketplace. I shouldnt have to pay out of pocket to make sure the game isnt broken before i can offer it to customers.