Is it possible to have developers provide a summary operation manual from new games that are being onboarded, covering key points like how to get people into multiplayer modes and any other key information? If we can also get the button control information filled out by the SpringboardVR team when they are doing their testing, that would help as well. This may get to the point that this needs to include a drop down selection in the content pages so that people can select what controller they are using (wands/knuckles etc.).
The more information is fed to us, the greater the uptake will be (speaking on behalf of myself at least). Its surprising that this sort of information is not forthcoming by the developers as part and parcel of the onboarding process with SpringboardVR anyway. Currently this means each staff member need to spend time working out every game that comes out - sometimes missing key processes in the pipeline until it becomes obvious over time because we don't have hours to go through new games.