HunterLaneSBVR
In looking at other Horror games I offer here, Escape Bloody Mary is 5¢, Ghost Town Mine Ride is 7¢, and Affected the Manor is my most expensive one at 8¢. I feel like some games should have their cost based on how long they're likely to be played. One reason I wish Job Sim was less, since kids will literally spend their entire hour or two hour session in it and nothing else. If a game is likely to be played for a long time by someone, then it should have a low PPM, but if it's one that is quick, someone can spend just 10-15 mins in it and be done, then it can fetch a higher PPM.
With FNAF, I'm sure it's safe to say that kids will spend a lot of time in it. I would hope for it to be around 6¢ since I've really gotten used to games being that like Beat Saber (at least in the past), Furious Seas, Ultra Wings, Chroma Lab (although that recently dropped down to 5¢, which is fantastic), and Loco Dojo. My goal is eventually to have no game that is over 8¢ here at my arcade. 10¢ is just such a hard pill to swallow as that's $6/hour and that adds up on multiple stations.