Thanks Dita, that is troublesome though so think I’ll wait for an update. There needs to be a multiplayer option on the main menu at the very least.
Judging from that manual there’s still too many options for players to tinker with for multiplayer in particular, better to strip menu down to the basics i.e. one player creates a private game, every other player joins joins it. No need for the player to give the room a custom name, make it the name of the player, or use Steam friends. QuiVR and Elven Assassin are two of the best examples (even without the ‘auto-join’ in Elven Assassin it’s a good example and easy to start with customers).