Put the Pedal to the Metal in the new “Full Throttle Update”
Today the team at Cloudhead games is putting the pedal to the metal with Full Throttle, their biggest update yet, packed with a hardcore Mad Max-inspired new scene, two new modifiers, and new customization options to boot. Fans of “Black Magic” and “Death” will recognize LeKtriQue who’s back for his third Pistol Whip scene alongside Midnight CVLT in Full Throttle. Shoot, dodge, and whip your way through the desert in the midst of a rampaging vehicular rally filled with surprises along the way. Full Throttle is their hardest scene yet, and is the first to introduce scene events, a new way to add synchronized animations to scenes for spectacular flair.
Also included in this free update are two new modifiers: Scavenger, and One-and-Done. One-and-Done is one of our most highly-requested modifiers, turning all armoured enemies into one-shot kills. This gives you a new way to tackle the enemy density of harder difficulties without needing the fastest trigger finger in the west.
The second new modifier, Scavenger, is a whole new way to play. With Scavenger, the only way you can reload your weapon is by pistol-whipping – if you want ammo, you’ll have to take it. This modifier can make it difficult just to get through scenes, and adds new strategy as you conserve ammo, dodge more, and pistol whip any chance you get.
They also added a bunch of new customization options, including the Tac-Ops weapon collection featuring three new pistols. Check your gun crate for 5 new wraps (including companions for High Priestess, Akuma, and Full Throttle), 3 new colours and metals (including the long awaited Gold), and a slappy new SFX option inspired by the pistol in Half-Life 2.
They have two more monthly updates leading up to this summer, each including a free new scene, so make sure to join our discord or follow us on twitter @PistolWhipVR to stay up to date with all the latest.
Pistol Whip “Full Throttle Update” Changelog -
Added “Full Throttle” Scene (3 difficulties)
Added new modifier: Scavenger (Melee reload only)
Added new modifier: One-and-done (No armoured enemies)
Added 3 new pistol models: Tac-Ops Collection
Added 5 new weapon wraps
Added 3 new weapon metals and colours
Added new weapon SFX
Fix for various desync issues
Expanded gun pitch angle options to +1/-1
Solved rare crash
Minor fix for High Priestess
Updated results screen with new poster
Improvements to level design tools for future content